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Vitenparken

Grades 8-10

All of the Science Park's educational offerings are intended to stimulate positive experiences within the themes of green knowledge, green change, food enjoyment and science. Curiosity, exploration and creativity, positive self-esteem, mastery, practice in collaboration, critical thinking, reflection and being able to see connections.

Our school booking page is currently under development. Please contact skole@vitenparken.no to book.

Code Art (Algorithmic Art through Block Programming or Python)

KodeKunst is a nationwide initiative where participants produce algorithmic art using programmable sand printers from Sisyphus Industries. Through block programming or python, participants are given the opportunity to control the small metal ball that moves through the sand. The program is excellent for children from middle school up to high school, and can be adapted to the participants' prior knowledge through both thematic and programming language.

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Food selection

What will the food of the future look like in the face of climate challenges and a growing world population? Students are engaged in important questions about our food, sustainability and the future of food production.
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KnowledgeTaste

Imagine something as mundane as eating and tasting – a daily activity that all humans have in common. But through this educational offering, students will take a closer look at this everyday activity. Students will become better acquainted with the scientific subject of sensory science.

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Meltdown

What physical principles drive global warming? How do we use these principles in society? In this teaching program, students are given a challenge to solve before time runs out! Knowledge of energy, chemistry and the environment is put to the test. Which of the groups solves their challenge best?

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Two pots

Can you identify all the ingredients in a dish? How different are different dishes when it comes to nutrient content? In this teaching program, students' knowledge about food, taste and nutrients will be put to the test!

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The climate game

The Climate Game is a practical teaching program about climate and renewable energy. The case in the Climate Game is building a wind turbine park in Norway. The students work interdisciplinary with topics such as economics, technology, politics and journalism. They are challenged to take a position on various issues and see climate from a holistic perspective.

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ScienceShow

The science show on Vitenparken contains explosions, loud bangs and exciting chemical reactions! The audience will take part in the exciting world that hides behind small atoms and molecules.

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Green coding with BBC Micro:Bit

How can coding and today's mobile technology be used in a greenhouse? In this teaching program, students will learn coding on microbits, and look at how they can use this in plant research. The teaching will take place in the Science Park's own greenhouse, with many exciting plants!

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Vitenparken employs insects

Are they nasty or helpful? Get to know insects that work for free to put healthy food on your table. Are they part of a sustainable future? We conduct an experiment with pests and beneficial insects, learn about interactions in nature and the research that is taking place on some specific challenges in food production.

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CRISPR

We take a deep dive into the world of our genes. Editing the genetic material of organisms we interact with has been done by humans since our days as hunters and gatherers. But it is only recently that the truly revolutionary scientific advances have occurred. In today's biotechnology, CRISPR is the new hot thing. It is said to be the biggest breakthrough since the discovery of DNA. But what is it exactly, and why is it so revolutionary compared to previous genetic manipulations?

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Predatory and digital short story “The Mystery in Østmarka”

Predators have become a hot topic in Norwegian public debate following their return to our fauna. Vitenparken Campus Ås has spent the last three years developing fear and conflict-reducing measures aimed at addressing the predator debate in society. Our goal is to increase knowledge about predators, understanding predator ecology, and understanding how research on and management of predators takes place, with a particular focus on school-age children and young people.

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